Publications
Journal (fully refereed)
- Sana Maqsood, Sonia Chiasson, Audrey Girouard. Bend Passwords: Using Gestures to Authenticate on Flexible Devices. Personal and Ubiquitous Computing, Springer, 2016.
- Sana Maqsood and Sonia Chiasson. “They think it’s totally fine to talk to somebody on the internet they don’t know”: Teachers’ Perceptions and Mitigation Strategies of Tweens’ Online Risks. In SIGCHI Conference on Human factors in Computing Systems (CHI), 2021.
- Khadija Baig, Elisa Kazan, Kalpana Hundlani, Sana Maqsood, Sonia Chiasson. Replication: Effects of Media on the Mental Models of Technical Users. In USENIX Symposium on Usable Security and Privacy (SOUPS), 2021.
- Daniela Napoli, Khadija Baig, Sana Maqsood, Sonia Chiasson. “I'm Literally Just Hoping This Will Work”: Obstacles Blocking the Online Security and Privacy of Users with Visual Disabilities. In USENIX Symposium on Usable Security and Privacy (SOUPS), 2021.
- Michael Lutaaya, Hala Assal, Khadija Baig, Sana Maqsood and Sonia Chiasson. “Lose Your Phone, Lose Your Identity”: Exploring Users’ Perceptions and Expectations of a Digital Identity Service. In Workshop on Usable Security and Privacy (USEC), 2021.
- Sana Maqsood, Christine Mekhail, and Sonia Chiasson. A Day in the Life of JOs: A Web based Game to Increase Children’s Digital Literacy. In Interaction Design and Children (IDC), 2018.
- Michael Lutaaya, Khadija Baig, Sana Maqsood, and Sonia Chiasson. “I’m Not a Millionaire”: How Users’ Online Behaviours and Offline Behaviours Impact Their Privacy. In SIGCHI Conference on Human Factors in Computing Systems Late Breaking Work (CHI LBW). ACM, 2021.
- Sumbal Maqsood, Sana Maqsood, Robert Biddle, and Sonia Chiasson. An Exploratory Study of Children’s Online Password Behaviours. In Interaction Design and Children (IDC) Extended Abstracts, pages 539-544, 2018.
- Sana Maqsood. Evaluation of a Persuasive Digital Literacy Game for Children. In SIGCHI Conference on Human factors in Computing Systems (CHI), pages 1-6, 2018.
- Sana Maqsood. Shoulder Surfing Susceptibility of Bend Passwords. In SIGCHI Conference on Human factors in Computing Systems (CHI) Extended Abstracts, pages 915-920, 2014.
- Sana Maqsood, Sonia Chiasson, and Audrey Girouard. A First Exploration of a Gesture Based Authentication Scheme for Flexible Displays. GRAND NCE Annual Conference, pages 1-4, 2014.
- Sana Maqsood, Sonia Chiasson, and Audrey Girouard. Passwords on flexible display devices. In SIGSAC Conference on Computer and Communications Security, pages 1469-1472, 2013.
Posters
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Media
- Grad Stories 2020: Carleton Post-doc Educates Children about Cybersecurity Article by Carleton University (2020)
- A Day in the Life of the Jos. Yukon Digital Literacy & Citizenship Blog for Teachers and Students (2019)
- New video game helps kids fight online dangers. Impact story by MITACS (2018)
- Grad Research: Educating Children About Cybersecurity. Article by Carleton University (2017)
- Profiled in NSERC’s Special Feature on Women in Computing at CAN-CWIC (2016)
Speaking engagements
- Invited Talk: Intersection of research and practice: Using software-development processes to develop a real-world cybersecurity game for tweens with a non-academic partner. Consortium for Software Engineering Research (2021).
- Invited Talk: User centered design for privacy. uXperience | Think Privacy - University of Waterloo (2020)
- Invited Talk: Gaming digital literacy: Using procedural rhetoric to design a digital literacy game for preteens. NSERC Collaborative Learning of Usability Experiences (CLUE) (2020)
- Invited Talk: A Day in the Life of the JOs - A Web-based Game to Increase Children’s Digital Literacy. CAPCHI Ottawa (2019)
- Invited Talk: Iterative User-Centered Process to Design a Bilingual Web-based Game. Canadian Celebration of Women in Computing (CAN-CWIC) (2017)
- Invited Talk: A Day in the Life of the JOs - A Web-based Game to Increase Children’s Digital Literacy. SERENE-RISC Workshop (2017)