SANA MAQSOOD | HCI RESEARCHER AND PRACTITIONER
  • About
  • Portfolio
    • The JOs
    • Teacher research
    • eAccount system
    • Bend Passwords
    • Cybersecurity mini-games
    • Interactive comic
    • Interactive data visualization
    • Exploratory games
  • Talks and articles
  • Teaching
  • Service
  • Contact

​Design and development of The JOs game

​​During this 3-year project, I led the design and development of a production-quality web-based digital literacy game (The JOs) for preteens, in collaboration with MediaSmarts (Canadian non-profit organization). The game has been deployed in over 300 Canadian elementary schools; an additional 35 school districts are currently previewing it for use within their respective schools.
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Understanding teachers' digital literacy practices

I designed and conducted a qualitative research study to understand the risks teachers witness children facing on digital media, their mitigation strategies, and how prepared they are to help children.
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Redesign of an online government system

​​I worked in a multidisciplinary team at Service Canada consisting of UX designers, researchers, developers, and business analysts to design a new online system to allow Canadians to apply for various benefits and services, such as Employment Insurance and the Canada Pension Plan.
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​Design and development of Bend Passwords

In my Masters research, I used a user-centred design process to design, develop, and implement Bend Passwords, a novel authentication scheme for flexible displays. The scheme leverages the bend input modality of flexible displays, to create passwords consisting of a sequence of bend gestures performed on the flexible display.​
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​Design of cybersecurity mini-games

During my post-doctoral work, I co-supervised undergraduate students in employing a user-centred design approach to create a suite of cybersecurity game for 10-12 year olds. Topics addressed by the games included misinformation, data privacy, and IOT
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Design of an interactive comic

We designed an interactive comic to teach 11-13 year old children various cybersecurity topics. The comic was designed using the narrative, graphics, and scripts from The JOs. In the future, we plan on running a user study to compare the comic with The JOs in terms of their effectiveness as a learning tool for security and privacy education.
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Development of an interactive data visualization

I developed an exploratory interactive visualization to display amazon review data. The goal was to educate users about a mined dataset by allowing them to manipulate and explore various aspects of the dataset. The visualization displays information from a large mined dataset of Amazon product reviews (5.8 million reviews of 6.7 million products). It was created using established HCI and InfoVis principles, such as Glyphs, Gestalt, and Pre-attentive features. 
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Exploring different aspects of game design

As part of a 12-week game design workshop, I designed and developed several mini-games in Processing, with each game exploring a different aspect of game design. Games were designed within a short time frame, and thus involved rapid prototyping and ideation. 
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  • About
  • Portfolio
    • The JOs
    • Teacher research
    • eAccount system
    • Bend Passwords
    • Cybersecurity mini-games
    • Interactive comic
    • Interactive data visualization
    • Exploratory games
  • Talks and articles
  • Teaching
  • Service
  • Contact